const electron = require('electron')
    // Module to control application life.
const app = electron.app
const Menu = electron.Menu
    // Module to create native browser window.
const BrowserWindow = electron.BrowserWindow

const path = require('path')
const url = require('url')

const template = [
  {
    label: '系统',
    submenu: [
        {label: '退出',role: 'close'}
    ]
  },
  {
    label: '视图',
    submenu: [
      {label: '刷新',role: 'reload'},
      {label: '强制刷新',role: 'forcereload'},
      {type: 'separator'},
      {label: '重置缩放',role: 'resetzoom'},
      {label: '放大',role: 'zoomin'},
      {label: '缩小',role: 'zoomout'},
      {type: 'separator'},
      {label: '全屏',role: 'togglefullscreen'}
    ]
  },
  {
    label: '帮助',
    submenu: [
        {label: '最小化',role: 'minimize'}  
    ]
  },
]

if (process.platform === 'darwin') {
  template.unshift({
    label: app.getName(),
    submenu: [
      {role: 'about'},
      {type: 'separator'},
      {role: 'services', submenu: []},
      {type: 'separator'},
      {role: 'hide'},
      {role: 'hideothers'},
      {role: 'unhide'},
      {type: 'separator'},
      {role: 'quit'}
    ]
  })

  // Edit menu
  template[1].submenu.push(
    {type: 'separator'},
    {
      label: 'Speech',
      submenu: [
        {role: 'startspeaking'},
        {role: 'stopspeaking'}
      ]
    }
  )

  // Window menu
  template[3].submenu = [
    {role: 'close'},
    {role: 'minimize'},
    {role: 'zoom'},
    {type: 'separator'},
    {role: 'front'}
  ]
}

const menu = Menu.buildFromTemplate(template)
Menu.setApplicationMenu(menu)
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow

function createWindow() {
    // Create the browser window.
    mainWindow = new BrowserWindow({
        width: 1400,
        height: 600,
        webPreferences: {
            nodeIntegration: true,
            preload: path.join(__dirname, 'preload.js')
        }
    })

    // and load the index.html of the app.
    mainWindow.loadURL(url.format({
        pathname: path.join(__dirname, 'index.html'),
        protocol: 'file:',
        slashes: true
    }))

    // Open the DevTools.
    // mainWindow.webContents.openDevTools()
    // 关闭devtools
        mainWindow.webContents.closeDevTools();

    // Emitted when the window is closed.
    mainWindow.on('closed', function() {
        // Dereference the window object, usually you would store windows
        // in an array if your app supports multi windows, this is the time
        // when you should delete the corresponding element.
        mainWindow = null
    })
}

// This is required to be set to false beginning in Electron v9 otherwise
// the SerialPort module can not be loaded in Renderer processes like we are doing
// in this example. The linked Github issues says this will be deprecated starting in v10,
// however it appears to still be changed and working in v11.2.0
// Relevant discussion: https://github.com/electron/electron/issues/18397
app.allowRendererProcessReuse=false

// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow)

// Quit when all windows are closed.
app.on('window-all-closed', function() {
    // On OS X it is common for applications and their menu bar
    // to stay active until the user quits explicitly with Cmd + Q
    app.quit()
})

app.on('activate', function() {
    // On OS X it's common to re-create a window in the app when the
    // dock icon is clicked and there are no other windows open.
    if (mainWindow === null) {
        createWindow()
    }
})

// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.